Wednesday, 6 March 2013


I've found myself wanting Maxscripts I've written at home when I'm in the labs, and keeping a repository of the little script snippets I've done seemed like a good idea, so I thought I'd record them in a blog.

(Mike's Maxscripts... Mixescripts... geddit?)

currently I've written scripts for the following:
  • Flatten unwrap selected objects (for UDK lightmaps)
  • Make Planar per face (for fixing skewed polygons)
  • Bounding Box Dimensions (accurate even when object has been rotated)
  • Export Selection Individually (for exporting UDK tileset pieces)

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