Tuesday, 19 February 2013


Had a go at sculpting some rocks. I tried Mudbox for a while but couldn't get the flatness of face that I wanted. After a few failed attempts, I switched to ZBrush with a bit more success. The idea here is to make "small parts" of rocks, which I will combine together to make medium-sized rock assets. These will be placed in the level as a sort of tileset, where I can overlap them into each other to form rock formations. These were only experiments, I'll be sculpting the final rocks shortly.

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